Jun 03, 2006, 09:52 AM // 09:52
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#261
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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At the skill trader. Unlock with faction and buy anywhere, Ember light camp, or whereever else it is..
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Jun 04, 2006, 01:56 AM // 01:56
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#262
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Ascalonian Squire
Join Date: Jun 2006
Location: Bay Area, California
Profession: Me/Mo
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Factions question........?
ok so im the worlds most lazy guy and refuse to read this thread over again from the first time i read like 10 pages of it haha
ATM i have a 55 mesmer following your build... its tight major props for this and thanks
i was wondering if with the factions update if there are any changes modifications for the build as a whole... like any skills changed around so they dont work with the build or anything?
i have not had time to do a solo run myself in the UW so i havnt checked myself im sorry if theres already been a few posts and answers to this question but......... im lazy? haha
thanks in advance to any replies =D
again great build
~FANG
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Jun 04, 2006, 01:19 PM // 13:19
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#263
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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How does this work though since they boosted Savage Slash to 1/2 cast? Or do you just use SV before you run in and leave it to that
I might have to start going UW again, havent been for ages since my old SS/SV (who ended up becoming the 55monk...) bought Factions.
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Jun 04, 2006, 01:25 PM // 13:25
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#264
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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I haven't changed the build any with factions skills... none of them really fit the purposes.
I'll try again sometime and see how savage effects it.. with ecto prices slightly better maybe it will be worth farming.
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Jun 04, 2006, 01:36 PM // 13:36
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#265
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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I think it would be a major problem tbh. Even before the patch the Aatxe sometimes got worryingly close to Illusionary Weapon and Breeze. I have been interrupted a few times too. I suppose if they have no energy then you'll be alot better off. Plus you can always sacrifice some energy to cast Breeze so they interrupt that instead of SV...
I'd say ecto prices are on the way down though. I was in ToA (europe) late last night and there were about 8 55 duos to a single full team.
Thinking about it, it would be quite easy to choose a more useless skill and switch it for Distortion. Would give you a fair bit of protection from them.
Last edited by Evilsod; Jun 04, 2006 at 01:39 PM // 13:39..
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Jun 04, 2006, 03:00 PM // 15:00
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#266
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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Quote:
Originally Posted by Evilsod
I think it would be a major problem tbh. Even before the patch the Aatxe sometimes got worryingly close to Illusionary Weapon and Breeze. I have been interrupted a few times too. I suppose if they have no energy then you'll be alot better off. Plus you can always sacrifice some energy to cast Breeze so they interrupt that instead of SV...
I'd say ecto prices are on the way down though. I was in ToA (europe) late last night and there were about 8 55 duos to a single full team.
Thinking about it, it would be quite easy to choose a more useless skill and switch it for Distortion. Would give you a fair bit of protection from them.
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The aatxe seem to have actually gotten alot better with interupting; soloing has become increasingly more difficult. The price of ecto won't stay up much either so :/ Perhaps the best option would be to just dual run it.
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Jun 04, 2006, 03:35 PM // 15:35
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#267
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Possibly, as there isn't really anything you can remove from the build to fit in distort etc (besides the fact it would own your energy). The tanking build if you want to run a Me/Mo 55 tank for 2 man runs is on the first post, with some pictures...
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Jun 05, 2006, 02:13 AM // 02:13
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#268
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Lion's Arch Merchant
Join Date: Apr 2006
Location: Sitting on a throne in the mansion of torment.
Profession: D/Mo
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I tried it and it works fine. I've only tried it a couple of time in UW and it failed. However, that was my own fault for making stupid moves. I'm just gonna use it for Hydras until I geta bit more practice, then I'll see about UW Thanks Avarre. It's a great build and its made me alot of money.
P.S.: Somethig I was wondering about. My friend loaned me his 20% enchantment sword, and even with that, I cant recast as soon as my spells go out. Theres aabout a 5 or less second period where I have to go without IW because its recharging when it ends. Is this normal? If its not its probably my fault...as I said before I can make alot of stupid moves (had to buy new armor...55hp doesnt really work with hp boosting armor o.-) so is it normal or am I making a mistake?
Last edited by Ention; Jun 07, 2006 at 05:27 AM // 05:27..
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Jun 06, 2006, 05:25 PM // 17:25
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#269
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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The sad thing is this is really a Monk build... run by a Mesmer.
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Jun 06, 2006, 07:06 PM // 19:06
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#270
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Jungle Guide
Join Date: Aug 2005
Guild: Seekers of the Apocalypse
Profession: E/
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fast casting may help with them not interrupting breeze/ps; interesting idea, read it when you first posted it actually. Yet I have to agree with Cymboric in that a monk can do it faster and more efficiently. Mesmers will have to wait for their PvE claim to fame...warriors(running, trolls, etc.)rangers(port ftw!), necros(ss...), eles(nuker title, nothing more),monks(too many to count) have their boat set to sail. Mesmers will just have to wait I guess.
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Jun 06, 2006, 10:46 PM // 22:46
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#271
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Banned
Join Date: Mar 2006
Location: England
Guild: Lievs Death Squad [LDS]
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Quote:
Originally Posted by Avarre
Possibly, as there isn't really anything you can remove from the build to fit in distort etc (besides the fact it would own your energy). The tanking build if you want to run a Me/Mo 55 tank for 2 man runs is on the first post, with some pictures...
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Nah i tried it soon after i posted that. I just forgot to post the results...
Well i died on the 3rd group of Aatxe. The 1st group, cast PS and SV before they reached me, drained all there energy. Once SV Recharged, used it again instantly. They will NEVER hit you with Savage Slash as it requires 10 energy, and they always use Riposte/Deadly the moment its availble. The 2nd group happened in exactly the same way.
The 3rd group, i cast SV way too late and the Aatxe got an incredibly speedy Savage Slash in (RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO!) right before it cast. Next thing i know im bleeding w/ deep wound, go to cast Healing Breeze and get interrupted. Next thing i know im dead.
Aslong as you cast SV before they reach you there is no way the boost to Savage Slash has any effect on you what-so-ever as they never get chance to use it.
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Jun 07, 2006, 10:43 AM // 10:43
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#272
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Cymboric Treewalker
The sad thing is this is really a Monk build... run by a Mesmer.
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Actually if you inversed the professions it would work worse (UW build). The sad thing is that you make these kind of comments as if they really matter. I don't have a monk, so why shouldn't I be able to post these for the benefit of those who prefer to play mesmers. The original post only included the first build, the rest were added on requests / my judgement as what could be useful for people.
Still wondering why you think it's sad that mesmers have builds that allow them to farm... Who cares if it's primarily using a secondary class, the point is to be able to play in any way you want, and if you want to farm then gogogo.
Quote:
Originally Posted by Eaimirth Etaivella
fast casting may help with them not interrupting breeze/ps; interesting idea, read it when you first posted it actually. Yet I have to agree with Cymboric in that a monk can do it faster and more efficiently. Mesmers will have to wait for their PvE claim to fame...warriors(running, trolls, etc.)rangers(port ftw!), necros(ss...), eles(nuker title, nothing more),monks(too many to count) have their boat set to sail. Mesmers will just have to wait I guess.
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All these comments coming 6 months after I posted the build, and the importance of it really diminished with the lower ecto value, boggle me.
Last edited by Avarre; Jun 07, 2006 at 02:48 PM // 14:48..
Reason: softening unnecessary language
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Jun 07, 2006, 12:49 PM // 12:49
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#273
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Frost Gate Guardian
Join Date: Dec 2005
Guild: Quest Of Ages
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Well I'm late to the party but, oh well, I'll still pipe in.
Very impressive nice job!
(And who cares if another class can do this also, that's hardly the point here. Its the mesmer forum after all and when I hide in here, there are no other classes.)
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Jun 07, 2006, 01:30 PM // 13:30
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#274
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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Avarre:
You seem a bit angry without reason, but I will address your points anyway.
Some of the builds could in no way work worse with a monk as the primary.
Build 1:
Illusionary Weaponry {E}
Sympathetic Visage
Mending
Essence Bond
Balthazar's Spirit
Healing breeze
Power Drain
Protective Spirit
Certainly this build focuses on the strength of a mesmer in Illusionary Weaponry. It leans heavily on monk skills, but it is logical to say that it is a Mesmer build.
Build 2:
Shield of Deflection {E}
Sympathetic Visage
Essence Bond
Balthazar's Spirit
Mending
Power Drain
Healing Breeze
Protective Spirit
9+1+3 Fast Cast
7+3 Illu
5+3 Insp
9 Heal
10 Prot
I am not sure that a high Fast Cast alone makes this build a mesmer build. Certainly the skills list is that of a monk with two mesmer skills tossed on top. I have not run this one as I don't have the monk Elite, but to me this one feels more monk than Mesmer.
Build 3:
This is the one I ran just before posting my comment:
Shield of Judgement {E}
Arcane Echo
Essence Bond
Balthazar's Spirit
Mending
Mantra of Resolve
Healing Breeze
Protective Spirit
5 + 3 + 1 Inspiration
12 Smite
2 + 3 Fast cast
9 Heal
8 Prot
This could clearly be run by a Monk more effectively than a Mesmer.
While your illusionary weaponry builds rely on Mesmer skills and I think would be properly labeled as Mesmer builds I am still not sure I could call them true mesmer builds... then again to me all 55 builds are really monk builds to me -- as they depend on the monk skills for survival and fall apart without them.
I did not mean to offend you as the builds were very well put together and work very well too. The rest of your tone is very suprising and arrogant. It dissapoints me that you make statements such as "you make these kind of comments as if they matter" and "if you had a clue".
Then again your statement that "wondering why you think it's sad that mesmers have builds that allow them to farm" reveals what the disconnect is. I am sorry you were offended.
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Jun 07, 2006, 01:38 PM // 13:38
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#275
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Krytan Explorer
Join Date: May 2005
Location: aggro bubble
Guild: [RD];[FW];[GOTS];[baed];[kiSu]
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i really dont know what this is all about, i really love this build. the first day i used it i was amazed and i still am everytime i use avarre's IW build. it's just so much fun i have used it for so long, but never really saying something about it, being along time leecher
it requires some practice for sure, so i wouldnt recommend going to uw right away. i started with minotaurs (the "little" ones outside ice tooth cave), then moved to the destert for their bigger cousins, then it was losarus and finally trolls, before actually going down to uw. my first few runs tunrned into a disaster being there alone, all by yourself is a nice experience though. but when i managed to survive my first smite run, i was so happy, like a little child getting christmas presents (slightly exagerated, but.. )
this build is not some "copy" of an existing build, it stands for itself and it is very solid. it has very little flaws, and with some twitching it can be adopted to many a situation imho. but i dont really have to tell you, just read avarre's origianl post. try it and see for yourself how much fun this build can be.
i'll just check if i have a screenie of my first successful run, when i'm finally home later
screenie of my first smite run - i actually survived
Last edited by wilson; Jun 07, 2006 at 09:06 PM // 21:06..
Reason: added picture
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Jun 07, 2006, 02:45 PM // 14:45
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#276
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by wilson
i'll just check if i have a screenie of my first successful run, when i'm finally home later
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It'd be great to see any pictures people have, esp. of smites / terrorwebs
Quote:
Originally Posted by Cymboric Treewalker
Build 1:
Illusionary Weaponry {E}
Sympathetic Visage
Mending
Essence Bond
Balthazar's Spirit
Healing breeze
Power Drain
Protective Spirit
Certainly this build focuses on the strength of a mesmer in Illusionary Weaponry. It leans heavily on monk skills, but it is logical to say that it is a Mesmer build.
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This is the focus of the thread itself, the only one that was posted originally.
Quote:
Build 2:
Shield of Deflection {E}
Sympathetic Visage
Essence Bond
Balthazar's Spirit
Mending
Power Drain
Healing Breeze
Protective Spirit
9+1+3 Fast Cast
7+3 Illu
5+3 Insp
9 Heal
10 Prot
I am not sure that a high Fast Cast alone makes this build a mesmer build. Certainly the skills list is that of a monk with two mesmer skills tossed on top. I have not run this one as I don't have the monk Elite, but to me this one feels more monk than Mesmer.
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This was posted later as people asked about 2 man running, which is more profitable. It is a mesmer fulfilling a monk's role.
Quote:
Build 3:
This is the one I ran just before posting my comment:
Shield of Judgement {E}
Arcane Echo
Essence Bond
Balthazar's Spirit
Mending
Mantra of Resolve
Healing Breeze
Protective Spirit
5 + 3 + 1 Inspiration
12 Smite
2 + 3 Fast cast
9 Heal
8 Prot
This could clearly be run by a Monk more effectively than a Mesmer.
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This is a monk build I displayed stats for because not everyone knows the monk build for this, and so that those that do would have a brief guide on the capability of mesmer skills.
Quote:
Then again your statement that "wondering why you think it's sad that mesmers have builds that allow them to farm" reveals what the disconnect is. I am sorry you were offended.
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Every time anyone even makes an assertion that these are just monk builds, part of me dies. Of course some of them are monk builds, the purpose is to show mesmers how those builds are most effectively run on that class. Bringing the monkishness to attention serves no purpose and infuriates me, because everyone knows some of these are monk builds simply placed up to advise players who only have mesmers.
Just a note : if anyone messaged me in game and didn't get a reply, I don't ignore people so either I was afk or significantly busy (8v8, etc).
Last edited by Avarre; Jun 07, 2006 at 02:52 PM // 14:52..
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Jun 07, 2006, 04:27 PM // 16:27
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#277
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Wilds Pathfinder
Join Date: Jul 2005
Location: River Dancing
Guild: Eternal Treachery [TimE]
Profession: Me/E
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The beauty of the mesmer class arises in its ability to play its secondary well, this comes from fast casting and the versitality of the skills within the class itself; echo comes to mind here. There is arguably a skill for every secondary (except maybe ritualists); you have stances that makes you "warrior-esc", skills that help you support or beef up support, skills that make you potent, and skills that just piss people off, and lets not forget IW that makes you even more warrior-esc.
No other class really has this ability; monks have smiting and healing woopididoda, so they can tank... lets see them play an effective ele or necro. An ele can have energy, yay, whats the point if you never use it. Necros... well they have soul reaping >_> . Fast Casting is an incredibly nuetral primary attribute that just allows you to make even other classes flow nicely... except rits
This build, and countless others (LuXa's Hell's Solo, my NKP Titan Solo as examples), rely on the secondary to become more efficient; you sure as hell don't NEED monk secondary to solo UW it just makes the trip 10x easier.
The mesmer is the wielder of secondaries... and that dastardly rit is all professions wraped up tightly... >_>
By the way... does that mean we can bother you when we get bored, Avarre
Last edited by Theos; Jun 07, 2006 at 04:30 PM // 16:30..
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Jun 08, 2006, 11:02 AM // 11:02
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#278
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Theos
By the way... does that mean we can bother you when we get bored, Avarre
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Go for it. At least, once I have internet on my game computer again...
Oi, who moved my thread
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Jun 08, 2006, 12:39 PM // 12:39
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#279
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Krytan Explorer
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
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Avarre:
As long as you know that my comment was not meant to cast aspersion on you or the build. I have the utmost respect for you and the builds.
I personally will be trying to cap some of the elites needed so I can run these builds.
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Jun 10, 2006, 04:39 PM // 16:39
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#280
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Ascalonian Squire
Join Date: May 2006
Guild: Heavens Royal Knights[HRK]
Profession: R/
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i was trying this build out works great execpt 4 one problem i couldnt seem to fix soem times 2 of those ngihtmare things pop up then what do u do power drain doesnt do the job when that happens in my oppinion so i choose 2 cswap it 4 cof(cry of fustration) its interupts the nightmare and foes in the area + deals little bit of damage=p
not sure if any 1 mentioned it befor if jsut that there like 11 pages so if soem 1 did srry
but great build
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